Animation - Reflective Space
This is a blog connected to my Animation work. So I will update from time to time with comments regarding what I have been doing. This won't only concern the actual animation work, but also other things that may inspire me or that I wish to comment on.
Tuesday 20 May 2014
One Last Point...
Other methods of distribution, other than the internet, are festivals. These are a good place to bring your work to a wider audience and to be able to successfully network with other animators. A list of festivals in England can be found at: http://www.animation-festivals.com/advanced-search/results/ With more notable festivals being 'Bradford Animation Festival', 'Encounters Short Film and Animation Festival' and 'London International Animation Festival'
Thursday 15 May 2014
More information
Some more written work that I have done with regards to the animation.
Why The Internet Can Be Advantageous To Animated Content.
Primarily One-By-One (OBO)
is a comical animation, whose sole purpose is for it to be enjoyed on the
internet. The very nature of the style used lends itself for this to be the
most likely outcome. There are other places where it could be ‘distributed’ such
as TV or Cinema. But as the content is a little more surreal than you would
expect to find in these mediums then this would be unlikely.
At best on TV the most you
could hope to achieve with something like this would be a cult following. It is
for this reason that the internet is the best place for OBO to appear on. If it
gains its cult following then great, but the bigger advantage is that the
internet is a much more free and open place than TV and Cinema can ever be.
This is because there are no commissioning producers for the internet, just
‘You’. This means that you can create whatever you want and upload to it to any
number of the video sharing sites. Such as: YouTube, Vimeo, Openfilm or any
number of the hundreds of sites that exist. You can create what you want and
then upload it where you want, as long as you have the technological capacity
to do so, something that you will NEVER be able to do for TV/ Cinema as there
will always be someone “who knows what they are doing” who wants to change something.
The biggest advantage of
internet intended animation is that it will not take as long for it to be seen
as TV/ Cinema based animation would be. This is because, if you are doing it
all yourself then, you are working on your own schedule. You will not be
reliant on funding as much as mainstream content is, and can just go out and do
it. It isn’t going to take you 2 years to get funding and then another 2 years
to produce your content. The very nature of the internet and how wide ranging
it is means that although good content will be produced it doesn’t have to be
up to the same standards as that of more professional content. This means you
can produce your content faster and get it seen faster.
If this happens, because
of the very nature of the internet, your work can be shared. Then if you are
very lucky your work can go viral. The biggest example of this being Gangnam
Style which was only meant to be appreciated within South Korea.
Viral can be advantageous
as you can then earn money from advertising streams, approximately $6,330 per
1000 hits on YouTube. If your primary concern is in making money then this can
be a great booster to your earnings.
Another example of the
internet being more beneficial than mainstream media (TV/ Cinema) is that your
work can be more focused at your intended audience. Mainstream media can be
seen by anyone, it may only be intended for instance to be viewed by for
example the 16-30 age range, but you may not want this. Not everyone wants to
be big and famous. You may have a talent and want to use it, but not want to be
‘mainstream’. The internet allows you to do this by providing sites that are
dedicated to what you want. This means that you can be big in your area on the
internet but never go mainstream. People are very protective over their work,
and by using the internet you can protect your work by making sure that it is
only ever viewed by those who are going to appreciate it, rather than those who
will just want to criticise it.
What Other Zombie Content Is There?
In the last decade or so
there has been a resurgence in the Zombie genre. With such content being: Shaun
of the Dead (2004), Dawn of the Dead (2006), The Resident Evil Franchise
(2002-2012), World War Z (2013) and many more inbetween.
The increased popularity
for such content seems to have come from the increasing demand for ‘survival’
stories, and what better way to do this than to have hordes of attacking
‘creatures’ come after you.
Primarily though,
whichever of the 7 basic story types you use, there is only one intended
outcome. That is the portrayal of human endeavour. The Zombie genre does this
but in a much more extreme way than a RomCom does. It achieves this by throwing
the characters into sudden situations in which they have to survive. They have
no choice, they have to keep going. People enjoy watching this, as the content
plays up to people’s egos by making them think that if they were to be attacked
then they would be able to survive. This is probably why, films now portray
‘Zombies’ as being faster more dangerous thinking creatures. It is because in
all honesty, if there were truly proper Zombies then you would have to be very
unlucky to have been overcome by them, as they move slowly and all you would have to do to survive is to walk
quite fast. From this there are ‘super zombies’ more powerful, who can do more
harm. This allows for greater heroes to come along and thus now makes that
audience think that if it was to happen to them, then they would no longer be a
survivor but a hero.
Why Animated Zombies Matters?
Animated Zombies matters,
because it isn’t trying to be clever with the genre, it just wants to use it.
By using a Zombie
character it allows me to be able to create situations and outcomes that
wouldn’t be able to happen to anything else. For instance, a ball flying
through the air can hit someone on the head and be considered funny. But by
subverting this and using a Zombie I can make the outcome more surprising and
much more unlikely. I may for example have the Zombie pull off his arm and then
use it as a bat. Done in the right way with the right timing this can extremely
funny. You just can’t achieve this with a human or an animal character.
By the very nature of
comedy when portraying a character, you either laugh at or with. If you are
going to have serious harm come to them then you either need to make them the
‘bad guys’ as happened in Home Alone (1990) so that you have no empathy, or
have the character with no back story so that you can’t form an emotional
attachment with it. This is what I have done with Animated Zombies. I have used
a Zombie character so that you can’t form an attachment, but so that I can
deliver content in a quick sharp approach.
Monday 12 May 2014
Some thoughts that I forgot about
Anonymity:
The internet has many good and bad points.
One of the main ones being anonymity. There are of course advantages and
disadvantage to being anonymous.
Advantages being that: anonymity can
protect people who are being persecuted, so that they are able to fully protest
without revealing their identity. It can allow you to do research without
others knowing what you are doing. If you are researching in the library, then
someone just has to look over your shoulders to see what you are doing. You cannot
do this with the internet as you can go on it on your own and use programs that
block what you are looking.
Of course these can all be disadvantages.
People can use anonymity to unfairly criticise without being able to be traced.
They can use the anonymity to carry out some very questionable activity.
In all honesty it depends what you are
doing. If there is a piece of media then surely criticism should be made in
your own name. After all media should never be about life and death.
The Internet for
Distribution:
The internet can be fantastically simple
for distribution of a media product. There are any number of video streaming
websites where all you need to do is to create an account and you can upload
straight from your computer.
This therefore means that the internet is
now the primary choice for distribution from ‘amateur’ producers. Although here
amateur us a misnomer as a lot of content published on the internet is nowhere
near amateur.
The major advantages of using the internet
for distribution are that it is instantly available so that your work can be
seen as soon as it is finished. You can create it and showcase your work as
soon as it is finished. This then follows on to being able to focus your work
maybe more than you would be able to do so with traditional media outlets.
The disadvantage comes from the fact that
if you can do it then so can thousands of others, this means that you are
always fighting to be different and to be noticed. Whilst this could also be
considered to be somewhat true for more mainstream media the difference for
them is that they have the budget so that they can make more considered careful
decisions on the work. As it is so hard to get to this stage it means there is
less work from them and so it is more likely to be noticed.
Basically on the internet to be successful
you need to be different, to have a following and to be able to adapt to change
as soon as it comes along, because if you don’t you will be forgotten very
soon. There are numerous stories of people making money from advertising
revenues on YouTube, but this can’t last and unless they are able to change
they might find a time when they are no longer in demand and they might
actually find that they are struggling.
So whilst the internet is a good place to
distribute it cannot and should not be the only place you distribute and earn
your revenue from. If your work is good enough then you should be able to get
it to more mainstream media, where more work should then hopefully follow.
Social Media:
Social media described in the simplest
terms are sites where like minded people can keep in contact. As the internet
allows you to communicate more information faster than any other form of
communication this means that change can fluctuate more so than anywhere else.
However, because of social media with these like minded people, you can focus
your work and target it towards people who will be interested in what you are
producing. Probably one of the best sites to attempt to do this is Twitter. Not
because of being able to share links for videos, but because there are
celebrities on the site with millions of followers. If you are able to gain
there attention then they may tweet a link to their followers. If you can do
this then you open your work to the possibility of millions of people seeing
your work. This is where your work can go viral.
Finished Animation
Just to notify that the animation work is now finished and all that is left to do is to add some sound effects, and that's it. Job will be done.
Tuesday 29 April 2014
Update
I have now started on the production of the animation. Out of the three I have been working on the first one, which is now just about finished.
I have also been doing simple bits from the other two clips.
As I was delayed in getting the equipment and software I needed to complete the work I have been looking at the audio and some of the shots used in the animation. The dialogue of sorts is still going to remain, but there is now going to be less of this. This is to make it more realistic and appropriate to the zombie. There are now going to be less morphs within the 3 clips as these were getting in the way and deviating attention away from what really mattered.
I have also been working on background detail and cycles and working out what need to go where in relation to this. This is so that I can re-use certain pieces of animation, but alter this in certain ways so that it looks different.
I have also been doing simple bits from the other two clips.
As I was delayed in getting the equipment and software I needed to complete the work I have been looking at the audio and some of the shots used in the animation. The dialogue of sorts is still going to remain, but there is now going to be less of this. This is to make it more realistic and appropriate to the zombie. There are now going to be less morphs within the 3 clips as these were getting in the way and deviating attention away from what really mattered.
I have also been working on background detail and cycles and working out what need to go where in relation to this. This is so that I can re-use certain pieces of animation, but alter this in certain ways so that it looks different.
Thursday 10 April 2014
Shock Horror
Scientist says that Zombies as portrayed in films would never be able to function in that way.
Such a shame. But it does mean that no one will be coming after your brains.
Such a shame. But it does mean that no one will be coming after your brains.
Wednesday 9 April 2014
Viral Media
There is a lot of information out there on what it means for something to go viral on the internet.
I take it to mean that some sort of content that has gained over 100,000 views.
There doesn't seem to be any reason for what will make something go viral. It can be good or bad. Rebecca Black became infamous for her 'terrible' music video Friday. I presume that something similar was happening with 'Gangnam Style' but its popularity took over and meant people enjoyed the dance rather than making fun of something silly.
Usually something goes viral by accident, it will be shared between friends and from there will just keep on going. If something becomes big enough like Gangnam Style did then it can make it to international news where it gains exposure and will then garner even more views.
There are companies out there that profess to know how to make something go viral, but usually these will have money behind them so that they can sponsor posts on Twitter and Facebook and make it more likely to go viral.
It doesn't always work though. If a site produces good content then it may go viral, but as everything cannot go viral then the one good piece could be stuck between rather rubbish pieces. Because of these rubbish pieces people turn away. The bigger the company the more content and the more likely this can happen. This is why companies go for advertising campaigns where it will be a more drawn out process. As this can more or less guarantee that the piece will be seen. This obviously costs a lot more money, but is more likely to provide a return.
I take it to mean that some sort of content that has gained over 100,000 views.
There doesn't seem to be any reason for what will make something go viral. It can be good or bad. Rebecca Black became infamous for her 'terrible' music video Friday. I presume that something similar was happening with 'Gangnam Style' but its popularity took over and meant people enjoyed the dance rather than making fun of something silly.
Usually something goes viral by accident, it will be shared between friends and from there will just keep on going. If something becomes big enough like Gangnam Style did then it can make it to international news where it gains exposure and will then garner even more views.
There are companies out there that profess to know how to make something go viral, but usually these will have money behind them so that they can sponsor posts on Twitter and Facebook and make it more likely to go viral.
It doesn't always work though. If a site produces good content then it may go viral, but as everything cannot go viral then the one good piece could be stuck between rather rubbish pieces. Because of these rubbish pieces people turn away. The bigger the company the more content and the more likely this can happen. This is why companies go for advertising campaigns where it will be a more drawn out process. As this can more or less guarantee that the piece will be seen. This obviously costs a lot more money, but is more likely to provide a return.
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